30 Day Challenge – Day 2

Ok, now with the rules, which empower  and which limit ? Finding this difficult to some degree. Some are pretty obvious, if they focus on external validation they’re out of my control and therefore limiting. Others though don’t seem to empower or limit, they just seem to be. #7 particularly is sticking for me. It feels limiting… but I’m not sure I can discard it. It’s so core to how I think about art.

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30 Day Challenge – Day 1

So I was surfing back through my inspirational artists and I landed on Ryan Kingslien’s site. He’s offering a free class called the “30 Day Challenge” that appears to be a psychological deconstructor for artistic blocks. While I’m not feeling blocked, I’m not yet where I’d like to be as far as my career goals go. And it’s Ryan. I’ve found his advice useful over the years. So I’m giving it a shot. The class being free also helps make the pill easy to swallow.

The first exercise is a verbal one involving journaling. I’m not a fan of old paper style journals, so I figure I’d just use my blog. I need ten of each of these to unpack my psychology. That in itself seems a bit daunting, but enough. Let’s move.

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Bag Doogle

This is a little cartoony rig I’ve been working on for practice. Features a ribbon spine, control spaces, nudges that follow the deforming skin and some automated squash and stretch. Freely available for use and dissection to all.

Dropbox Link

Cha-cha-cha-changes…

Well, it seems the universe has stepped in and decided to push me out of my comfort zone. As of the end of this year, I will no longer be employed with Southern Graphic Systems because they’re closing our branch. While that might sound like a tragedy (and may turn into one financially) right now it feels pretty liberating. I’ve not been willing to pursue my dreams because my job offered my family stability (and let’s be honest, a bit of cowardice). Now that stability is gone and I’ve nothing but me in the way.

Gah!

 I’m so horrible about keeping up on this thing. I’ve been working, mostly in learning python, zbrush, etc. Never as productive as I want to be. Life always distracting me away. However, here’s something I worked on for a few months in my spare time. It was based off concept art for the game Wildstar.
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